Eras

The world of Forsaken World moves through a sequence of grand Eras (or Epochs). Each Era reshapes the world a little — new gods arrive, new dungeons open their gates, and fresh weekly rewards become available to everyone on the server.

How Eras work

The whole server advances through the Eras together. Every time players use the prayer orb, their devotion adds to a shared total, and once that total reaches the next milestone the world moves into a new Era. Hover over the prayer orb at any time to see the current Era and how far along it is.

A few things to keep in mind:

  • Eras follow one another in a fixed order from the server's launch. The list is not a cycle — once an Era passes, it does not come back.
  • Every Era brings its own theme, events and a set of server-wide bonuses.
  • Bonuses from earlier Eras carry over into later ones, unless an Era says otherwise. The further the world advances, the more perks stack up for everyone.

The sections below walk through the Eras in order and what each one brings.

Era of Chaos

The time of chaos is a time of innovations and achievements. Around us is a resounding void.

  • The journey begins. Players can use the prayer orb to receive items and experience.

Era of Stars

Stars shine, the wheel of fate turns, a beautiful world unfolds before us.

  • Zodiac signs begin to appear in the prayer orb.
  • The Underground City opens its gates. Portals lead to instances scaled to your level — the Sandy Tomb (around level 30) and the Phantom Castle floors (around levels 40 and 50).
  • Linbad Teir in Hossinger begins handing out a generous weekly experience reward. To claim it you need either 80 activity points or active VIP status.

Era of Titanum

The statue of Titanum symbolizes development.

  • The guild base auction opens — speak to NPC Ansel in Hossinger to take part.
  • More of the Underground City unlocks: portals to higher-level instances such as the Water Cage (around level 60), the Wind Chambers (around level 65), the Hall of Trees (around level 70) and the Temple of Light (around level 75).

Era of Discoveries

Every challenge strengthens faith. At some point, it seems that nothing is impossible.

  • Territorial wars become available — build a statue to one of the three gods and speak to NPC Baisa in Hossinger to join in.
  • Guilds that hold a base can run the weekly Exorcism event from this Era onward.

Era of Greatness

The glory is spoken of by the warrior's armor, everything in this world is subject to his power.

  • Characters between levels 25 and 60 can claim extra weekly experience through the Gift of the Era option in the bonus-experience interface.

Era of Dragons

Troubles are unavoidable. A storm is approaching, black clouds cover the sky.

  • The goddess of luck, Alicia, enters the world.
  • A new guild-base event, Light of the Fallen Star, opens.
  • Rewards from completing Phoenix Orders are increased by 50% for characters up to level 65.
  • Linbad Teir's weekly experience reward now extends to higher-level characters as well (80 activity points or VIP).

Era of Twilight

Hope revives at dawn and dies at dusk.

  • The god of war, Astas, enters the world.
  • Players can exchange Luck Points for a level 4 prayer book with the Prayer Keeper in Hossinger.
  • The Gift of the Era weekly experience reward now covers characters up to level 70.

Era of the Goddess

Fate is in the hands of the goddess.

  • The goddess of flowers, Tremolli, enters the world.
  • In Hossinger, the Era Benefactor sells items for gaining faith points, special crystals and amulet-enhancement materials for gold coins.
  • Rewards from completing Phoenix Orders are increased by 50% for characters up to level 75.

Era of Elements

An era of magic and sorcery comes to the world.

  • The god of fire, Fujiro, enters the world.
  • Linbad Teir's weekly experience reward continues to extend to the highest-level characters (80 activity points or VIP).

Era of Power

Power resembles shackles, and the grace of the gods is like a boundless sea.

  • The god of chaos, Ulven, becomes available.

Era of Cycles

History is washed away by the flow of time, and even a human can become a god. Praise Caesar the Conqueror!

  • The god of conquests, Caesar, becomes available.
  • The Era Benefactor begins selling items that speed up amulet enhancement.
  • The Gift of the Era reward grants a substantial weekly experience boost to high-level characters, and Linbad Teir's reward remains available to anyone with 80 or more activity points.

Era of Awakening

From endless silence, a new power is born.

  • The Era Benefactor's stock expands further with additional amulet-enhancement items.

Era of Rebirth

The age of darkness ends, the light of dawn will soon illuminate this world.

  • A powerful weekly experience boost becomes available to high-level characters, rewarding everyone who has kept the prayers going.

Tip: Because the world advances on shared prayer, the more the server prays the faster everyone benefits — keep an eye on the prayer orb to know which events, gods and rewards are unlocking next.

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