Main Questline: Grand City
Forsaken World Grand City main questline — mid-game political intrigue + faction story. Accessible to all races at level 35+. Faction choice (Lionheart/Forest Union/Blood Brotherhood) affects rewards. Sets up Storm Legion arc.
Overview
Main Questline: Grand City is the Grand City main questline — a major mid-game story arc set in the Grand City hub. Covers the city's political intrigue, faction conflicts, and the player's role as a wandering hero. Grand City content is accessible to all races and unlocks important reputation rewards.
This article walks through the questline structure, key NPCs, lore beats, and rewards.
- [10] The Other Shore — A New Starting Point. Upon arriving at Free Harbor, speak with Knight Snow who will introduce you to local attractions. He is located on the Blooming Terrace near the teleportation crystal.
- Reward: 480 experience points, 32 copper numia.
- [10] Exploring Free Harbor — Blacksmith Nicholas.
Craftsmen of Free Harbor assist the Knights of the Lionheart Order. To join the Order, you need to obtain a new weapon. Visit Blacksmith Nicholas, listen to him, and receive your reward.
- Reward: Level 10 [green] weapon, 1 Sage Scroll.
- [10] Exploring Free Harbor — Healer Emmy.
Since injuries are inevitable in battle, visit Healer Emmy to get medicines. Emmy will inform you that if you run out of potions, you can always return to purchase more. She will then send you to Rachel for information about pets.
- Reward: 10 Weak HP Tonic.
- [10] Exploring Free Harbor — Rachel. Greet Rachel and receive your reward.
- Reward: 480 experience points, 80 copper numia, 2 profession points.
- [10] Pet — Choosing a Pet. Listen to the story about pets. Rachel will then offer you a choice of a combat companion: a wolf, a sheep, or a turtle.
- Reward: 1 Soul Stone, 10 units of pet food.
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[10] Pet — Care Guide. Rachel will explain how to incubate a soul stone and summon a pet.
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[10] Free Harbor Mentor — Albertini.
Rachel recommends visiting Albertini to learn more about professions.
- [10] Learn a Profession.
Learn new information about professions from Albertini and complete a small trial. Receive a reward upon completion.
- Reward: 1 profession point, 32 copper numia, 160 experience points.
- [10] Visit the Craftsmen's Guild.
Albertini talks about the Guild of Masters. To gain information and study professions, he asks you to visit Ingber. Head to the Masters' Street and find him standing to the left of the bridge.
- Reward: 160 experience points, 32 copper numia.
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[10] Mentor. To learn class skills, use auto-path to reach your mentor. They will provide you with a task to learn a specific skill.
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[10] Skill Training. Speak with your mentor. Select the "Skill Training" option and learn the necessary skill. Then speak with your mentor again to receive a small reward.
- Reward: 160 experience points, 32 copper numia.
- [10] General Reggie Jones.
Meet with the deputy head of the Lionheart Order — General Reggie Jones. Speak with him and receive your reward.
- Reward: 160 experience points, 32 copper numia.
- [10] Captured Dragon.
From the general, you learn that in the battle for Grand City, allied forces captured a green dragon, which is now in the city. The Storm Legion has repeatedly tried to rescue the dragon, but the townspeople have always managed to repel the attacks. The general has received information that the monsters plan to attack again. He asks you to deliver a letter to Colonel Albert at Stone Fort, who is guarding the dragon. Deliver the secret order to the colonel and learn about the upcoming mission.
- Reward: 160 experience points, 32 copper numia, Level 10 [green] outerwear, "Bound Dragon" card.
- [10] Trade Union Assignment.
According to the general's secret order, you need to accept an assignment from the Trade Union for the Order. Head to the Trade Union to learn more about the assignment from its head. Speak with Christopher.
- Reward: 160 experience points, 32 copper numia.
- [10] Delayed Caravan.
From Christopher, you learn that he ordered a batch of nitrate stone, which is not particularly valuable. The caravan transporting it was supposed to arrive the day before yesterday evening, but it hasn't. Receive the task and set out to find it. Find Jerry, a member of the caravan.
- Reward: 160 experience points, 32 copper numia.
- [10] Brave Jerry.
Jerry, Christopher's nephew, wanted to become a knight of the Lionheart Order but joined the Trade Union following family instructions. When the caravan was attacked by gnolls, he alone defended the cargo. Jerry asks you to eliminate 10 gnolls (gnoll bandits and overseers).
Defeat them and return to Jerry.
- Reward: 800 experience points, 1 silver and 36 copper numia.
- [10] Retrieve Goods. Jerry protected the caravanners, but the gnolls stole all the goods. Jerry suggests you go to the gnoll camp and retrieve 5 stolen crates. Go to the camp, collect the crates, and return them to Jerry.
- Reward: 320 experience points, 56 copper numia.
- [10] Complete the Assignment. You have completed the Trade Union assignment, now return to General Reggie Jones. From him, you learn that the Rebellion Union is to blame for everything that happened.
- Reward: 160 experience points, 32 copper numia.
- [11] Apelian Passage.
Terrible werewolves and hobgoblins suddenly attempted to break into the center of Grand City, although they had been hiding since the Battle of Ost. General Reggie Jones sends you to Apelian Passage to Major Morin for further instructions. You need to not only fight the monsters but also find out the reasons for their fierce attacks. The general also tasks you with killing 15 ferocious wolves along the way. Kill the predators and run to Morin. Report your arrival to Morin.
- Reward: 1530 experience points, 1 silver and 17 copper numia.
- [11] Shashlik. Wild Bear
Morin asks you to get him some food. While he was sleeping, bears stole his provisions, and he hasn't eaten for over a day. You need to prepare juicy bear meat shashlik. Kill several wild bears to get their meat, then take a spit from the dining table and roast the meat over a fire. Now return to the hungry Morin for your reward!
- Reward: 1020 experience points, 2 silver and 11 copper numia.
- [11] Strange Magic. Morin will have a meal and get to work. He tells you that there is currently a battle with hobgoblins and werewolves. They are unusually strong and fierce, and Morin's troops suffer losses daily. A whole squad sent to the hobgoblin habitat has disappeared without a trace. The general also mentions that werewolves do not use magic and fear it, so he has a plan to scare the enemy. In the distance, in an abandoned magic circle built by the Storm Legion, mysterious flowers have grown. Bring them to the general so he can create new magic with them.
- Reward: 850 experience points, 1 silver and 79 copper numia.
- [12] Unusual Resistance.
Morin gives you a packet of transformation powder that weakens werewolves. You need to kill 10 werewolves and then return to the general.
- Reward: 1140 experience points, 2 silver and 71 copper numia, 10 pieces of sweet cheese, 10 pieces of sweet milk.
- [12] Strange Werewolf.
The werewolves begin to retreat, but one of them, Barton, refuses to leave, though he does not attack. You need to go to him and find out what he wants. From Barton, you learn that he is a local hunter who was bitten by a werewolf. Barton asks you to help restore his former appearance. To do this, you need to pick a Blessing of Angelia flower by the waterfall, which cures many diseases and curses, and take it to Morin to help heal the unfortunate hunter.
- Reward: 190 experience points, 54 copper numia.
- [12] Blessing of Angelia.
Find the flower and take it to Morin. He agrees to prepare the medicine.
- Reward: 380 experience points, 95 copper numia.
- [12] Potion Brewer. Morin gives you a potion to help the hunter. After Barton drinks it, nothing happens. Return to Morin to inform him that the potion did not work.
- Reward: 190 experience points, 54 copper numia.
- [12] Destroy the Hobgoblins.
The general sends you to the hobgoblin lands with orders to kill 8 hobgoblin warriors and 8 hobgoblin mages.
On the way, you need to find the missing squad led by Captain Charlotte. A wind wolf will be near her.
- Reward: 1824 experience points, 4 silver and 34 copper numia.
- [12] Lost Squad.
Talking to Charlotte, you learn that she is the sister of General Reggie Jones.
- Reward: 380 experience points, 95 copper numia, Level 12 [green] pants.
- [13] Unfinished Task.
Charlotte and her squad members were injured in the fight with the hobgoblins, but they cannot fail the mission. Charlotte asks you to kill 10 hobgoblin fighters. Kill them and return to the captain.
- Reward: 1470 experience points, 4 silver and 10 copper numia.
- [13] Attack on the Enemy Camp.
Captain Charlotte asks you to kill 15 hobgoblin shamans.
- Reward: 1470 experience points, 4 silver and 10 copper numia.
- [13] Cutting Off the Head.
To stop the hobgoblin attacks, you need to kill their leader named Rgam.
- Reward: 2100 experience points, 5 silver and 81 copper numia.
- [13] New Clues. Take a letter found on Rgam's body to Charlotte. It mentions nitrate crystals needed to free the dragon. The letter is unsigned. Charlotte suggests pouring a tracker potion on the letter to find out who wrote it.
- Reward: 210 experience points, 68 copper numia.
- [14] Route.
Charlotte gives you a potion, use it and follow the appearing magic orb, which will disappear near Cold Villa. When you start talking to a man named Alex, he will ask to see the letter, then suddenly crumple it and swallow it.
You can only question this strange man under the guise of a rebel. To do this, kill rebel spies and obtain their uniform.
- Reward: 2070 experience points, 6 silver and 36 copper numia.
- [14] Disguise.
Put on the rebel uniform and return to Alex for information. You will find the uniform in your inventory. Alex asks you to collect 5 shimmering crystals from the lake bottom and 8 black crystals dropped by diver crabs.
- Reward: 690 experience points, 2 silver and 12 copper numia.
- [14] Unknown Ore. Collect the crystals and take them to General Jones.
- Reward: 1840 experience points, 5 silver and 72 copper numia.
- [15] Detective's Report. The general has sent the ore for analysis. While waiting for the results, he gives you another task. Recently, many new faces have appeared in the Harbor. The general suspects they may be linked to the Rebels. Find Detective Jack and ask if he has noticed anything strange lately. Jack informs you that many beggars have appeared in the city. One of them was loitering near the Dragon Prison and then went to the Tavern. You need to find Watt in the tavern and get information from him.
- Reward: 360 experience points, 1 silver and 29 copper numia.
- [15] Rebellion? Watt gives you a letter and tells you that Free Harbor is in danger. The Rebellion Union plans to break the seal holding the dragon. Grand City Lord John Gray has become quite strange, and there has been no news from his Fort Rotulor lately. For a month, the lord has not left the fortress, and the guards at the gates have not allowed anyone into the Fort for almost a month. According to reports, someone from the leader's guard frequently contacts the rebels. You must inform the general to be wary of Gray. He might be a traitor.
- Reward: 240 experience points, 1 silver and 3 copper numia.
- [15] Mysterious Monastery.
The general and his men could not figure out how to use the ore. Jones gives you a box of ore, a letter, and sends you to Rita at the Fountains. After reading the letter, Rita sends you to the Monastery to Monk Andrew. You need to give him the ore.
- Reward: 360 experience points, 1 silver and 29 copper numia.
- [15] Rebels' Schemes.
Andrew asks you to talk to the prisoners: a vampire, a werewolf, and a guard. After questioning the rebels, return to Andrew.
- Reward: 360 experience points, 1 silver and 29 copper numia.
- [15] Independent Attack.
Andrew asks you to kill 15 White Riders and White Alphos, then speak with Peter.
- Reward: 2880 experience points, 10 silver and 36 copper numia, Level 14 [green] bracers.
- [15] Werewolf Minions.
Peter asks you to kill 10 jackals and leave one of their corpses on the road to scare the others. After completing the task, return to Peter.
- Reward: 1440 experience points, 5 silver and 18 copper numia.
- [15] Go to the Blood Claw Camp.
To secretly observe the werewolves, the Monastery of Eternal Life sent a monk to the Blood Claw Camp. Peter asks you to deliver a stealth powder to Ravi.
- Reward: 360 experience points, 1 silver and 29 copper numia, Level 14 [green] belt.
- [16] Collect Werewolf Blood.
Ravi asks you to kill blood werewolves and collect 10 portions of their blood for him.
- Reward: 1560 experience points, 6 silver and 25 copper numia.
- [16] Dragon Bone Powder.
In one of the battles, a large dragon from the Clan of Bright Dragons fell in Grand City. Its resting place is the Blood Claw Camp. Its skeleton contains a holy element capable of dispelling curses. Ravi sends you to collect 5 portions of powder from the dragon's bones and bring them to him.
- Reward: 520 experience points, 2 silver and 18 copper numia.
- [16] Kill the King of Blood Werewolves.
You need to eliminate the werewolf king Alric. Before the battle, Ravi gives you a potion that will protect you from the werewolf bite curse. Don't forget to drink it!
- Reward: 2210 experience points, 9 silver and 6 copper numia.
- [16] Return to the Monastery. Something has happened at the Monastery. You need to speak with Andrew.
- Reward: 260 experience points, 1 silver and 25 copper numia.
- [16] Rebels' Operation.
Andrew discovered that mixing pieces of ore causes an explosion. If all the ore the rebels have is detonated, Free Harbor will sink. Andrew asks you to find Monk Roger, who is responsible for monitoring the rebels. He should have news.
- Reward: 390 experience points, 1 silver and 56 copper numia.
- [16] Stop the Rebels.
Roger asks you to seize 10 blood bombs from the rebels stationed in the north.
- Reward: 2210 experience points, 9 silver and 6 copper numia.
- [16] Gravedigger.
The vampires need to be dealt with. The Monastery of Eternal Life cannot kill them without special permission. Since you are not affiliated with the monastery, you can do it. Roger asks us to speak with the gravedigger Anjerk.
- Reward: 260 experience points, 1 silver and 25 bronze numia.
FAQ
Q: Where is Grand City? A: Major hub between racial homelands — central in the world map. Reachable via teleport from level 35+.
Q: Faction-aligned quests? A: Yes — players choose a faction (Lionheart, Forest Union, Blood Brotherhood) for some sub-arcs. Faction choice affects rewards.
Q: How does it tie into the main story? A: Sets up the larger conflict against Storm Legion. Many subsequent zones reference events from the Grand City arc.
See Also
- Freeport
- Main site: Class guides