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Overview

Juggernaut Skills is the Juggernaut alt-skill set unlocked at level 60+ for Warriors via sealed skill scrolls. Juggernaut transforms the Warrior into a rage-stacking burst-DPS with high-cost finisher skills. Distinct from base Warrior skills — Juggernaut adds a parallel skill catalog rather than replacing the original.

This article catalogs the skills/talents, mechanics, and progression strategy.

Basic Offensive Skills

Slashing Strike
Available for learning/upgrading at levels 1/14/21/28/35/42/49/56/63/70/77/84
No mana cost Cooldown: 4 sec.
Single target attack Cast time: 1 sec
Physical damage Melee range
Deals 100% base damage + 1469/1543/1633/1739/1861/1999/2153/2323/2509/2711/2929/3163/3413 additional damage. Reduces target's max HP by 1%. Stacks up to 5 times.
Diagonal Strike
Available for learning/upgrading at levels 1/10/20/30/40/50/60/70/80/90
No mana cost Cooldown: 4 sec.
Single target attack Cast time: 1.5 sec
Physical damage Melee range
Attacks the target twice. The first hit deals 75% base damage, the second 100%. Each hit additionally deals 1642/1768/1978/2272/2650/3112/3658/4288/5002/5800 additional damage. The second hit deals extra damage equal to 1% of the target's current HP.
Stomp
Available for learning/upgrading at levels 10/17/24/31/38/45/52/59/66/73/80/87
No mana cost Cooldown: 22 sec.
Area attack Cast time: 1.5 sec
Light damage No attack range
Attacks up to 10 targets within a 5m radius. Deals 155% base damage + 2065/2141/2255/2407/2597/2825/3091/3395/3737/4117/4535/4991 additional damage. Reduces movement speed and accuracy of affected enemies by 50% for 5 sec.
Triple Strike
Available for learning/upgrading at levels 20/27/34/41/48/55/62/69/76/83/90
No mana cost Cooldown: 11 sec.
Single target attack Cast time: 2 sec
Physical damage Melee range
Attacks the target three times. Each hit deals 100% base damage + 1553/1698/1873/2078/2313/2578/2873/3198/3553/3938/4353 additional damage. Randomly applies one of three effects for 6 sec: - First hit may reduce target's defense by 10%; - Second hit may slow target's movement speed by 10%; - Third hit also causes bleeding damage equal to 10% of current HP.
Furious Strike
Available for learning/upgrading at levels 25/32/39/46/53/60/67/74/81/88
No mana cost Cooldown: 10 sec.
Single target attack Cast time: 2 sec
Physical damage Melee range
Attacks the target and enemies in a 60° sector twice. Each hit deals 110% base damage + 2233/2293/2393/2533/2713/2933/3193/3493/3833/4213 additional damage. The first hit has a 10% chance to reduce target's base attack power by 5% and all masteries by 50, while the second hit has a 10% chance to reduce base defense by 5% and all resistances by 50.
Infinite Fury
Available for learning/upgrading at levels 40/80
No mana cost No cooldown
Single target attack Cast time: 1.5 sec
Physical damage Melee range
Can be used during the skill Extreme Evasion. Attacks the target twice. Each hit deals 100/110 base damage. Applying the skill grants the Rage effect for 5 sec: Each effect increases the base damage of the skill by 10%. Stacks up to 5 times.
Devastation
Available for learning/upgrading at levels 45/52/59/66/73/80/87
No mana cost Cooldown: 45 sec
Single target attack Cast time: 2 sec
Light damage Melee range
Deals 200% base damage + 2612/2748/2908/3092/3300/3532/3788 additional damage. Interrupts target's spell casting and stuns for 2 sec. Also reduces target's movement speed by 50% and skill casting speed by 20% for 8 sec.
Charged Throw
Available for learning/upgrading at levels 50/57/64/71/78/85
No mana cost Cooldown: 30 sec
Single target attack Cast time: 0.5 sec
Physical damage Attack range: 12 m
Deals 50% base damage + 2570/2680/2830/3020/3250/3520 additional damage. Applying the skill generates the Charged Throw effect for 30 sec. Reapplying the skill during the effect doubles the cooldown. Also applies the Mark effect on the target for 2 sec. Using the skill on a target with the Mark effect interrupts spell casting and paralyzes for 1 sec.

Basic Blessings

Enchanted Weapon
Available for learning/upgrading at levels 10/17/24/31/38/45/52/59/66/73/80/87
No mana cost Cooldown: 60 sec.
Attack Cast time: 0.5 sec
Personal blessing No attack range
Consumes 20% of current MP. Increases Physical and Light mastery for the next 4/5/5/6/6/7/7/8/8/9/9/10 attacks by 55/60/65/70/75/80/85/90/95/100/105/110. Each hit during the skill burns 5% of target's MP. Effect lasts 10 sec.
Guardian of Wrath
Available for learning/upgrading at levels 20/35/50/65
No mana cost Cooldown: 300 sec.
Attack Cast time: 1 sec
Personal blessing No attack range
Activatable skill. Consumes 50% of current HP. If current HP is 100%, increases attack power by 20%. For every missing 10% HP, additionally increases attack power by 5% (up to 20%). Also reduces incoming damage by 10%/20%/30%/40%. Lasts 20 sec.

Basic Curses

Hand of the Blood Spirit
Available for learning/upgrading at level 90
No mana cost Cooldown: 120 sec
Physical Cast time: 1 sec
Curse Attack range: 12 m
Consumes 10% of current HP. Pulls the target and paralyzes for 5 sec.

Basic Passive Skills

Blood Limit
Available for learning/upgrading at levels 25/40/55/70/85
Passive skill
Increases base HP by 2%/3%/4%/5%/6%.
Giant Blade
Available for learning/upgrading at levels 55/70/85
Passive skill
Increases critical damage by 3/6/9.
Wrath
Available for learning/upgrading at levels 75/84
Passive skill
Reduces Battle Spirit consumption by 5%/10%.

Talent Tree Skills

Fury

30/45/60/75 level 55/75/75 level 75 level
Wild Strike
Deals 155% base damage + 6020/6410/7060/7970 additional damage. Curses the target within 8 m, reducing attack power by 10%. Increases base HP, base defense, and base attack power by 30%.

Renunciation

30/45/60/75/75 level 55/65/75/85 level 75 level
Soft Strike
Attacks the target three times. Each hit deals 60%/70%/80% base damage respectively + 60%/120%/180%/240%/300% Physical mastery. Moves to the target within 16 m and slows by 30%/40%/50%/60% for 5 sec. Increases spell casting speed by 0.5 sec (except for Charged Throw skill).

Armament

- 55/65/75 level 75 level
Enchanted Strike
Consumes 5% of current MP. Deals 80% base damage + 20%/40%/60%/80%/100% of MP spent by the skill. Moves to the target within 12 m. Deals 50% base damage + 4560/4740/5040 additional damage. Consumes 15% of current MP. Burns up to 20% max MP of allies within 12 m.

Awareness Skills

Light Awareness

Angelic Light
No mana cost Cooldown: -
Awareness Cast time: -
Passive skill Attack range: -
Increases received healing by 3%/3.5%/4%/4.5%/5%/5.5%/6%/6.5%/7%/7.5%.
Worldview (Light)
No mana cost Cooldown: 300 sec
Awareness Instant cast
Personal blessing Attack range: -
Reduces attack power to 0 and decreases received damage by 35%/40%/45%/50%/55%/60%/65%/70%/75%/80% for 8 sec.

Dark Awareness

Dark Protection
No mana cost Cooldown: 300 sec.
Awareness Instant cast
Personal blessing Attack range: -
If a fatal hit is received within 2.5/3/3.5/4/4.5/5/5.5/6/6.5/7/7.5 sec, restores 100% HP.

Faith Bonuses

Light Faith

Sign (Red, Fury)

Energy Level Description
1 When activated, the skill Furious Strike additionally reduces all
35 When activated, enhances the Berserk effect applied by the skill *Fearlessness
75 Using physical offensive skills on a player target with a 20% chance
100 When activated, the skill Strongest Constitution grants immunity to most control effects,

Power (Blue, Renunciation)

Energy Level Description
1 When activated, increases the chance of applying the effect
35 When activated during the skill Extreme Acceleration, using
75 When activated, receiving damage during the skill Blood Replenishment
100 When activated, reduces the decrease in base skill damage during

Authority (Yellow, Armament)

Energy Level Description
1 When activated, the skill Enchanted Weapon increases
35 When activated, the HP cost of the skill Blood Layering is reduced by 35%,
75 When activated, receiving damage during the skill Enchanted Armor
100 When activated, the duration of the skill Enchanted Body is increased by 25 sec.

Dark Faith

Sign (Red, Fury)

Energy Level Description
1 When activated, the skill Infinite Fury with a 5% chance
35 When activated, physical offensive skills during the skill Guardian of Wrath
75 When activated, reduces the cooldown of the skills Guardian of Wrath
100 When activated, the skill Strongest Constitution grants

Power (Blue, Renunciation)

Energy Level Description
1 When activated, increases the damage taken by the target from physical attacks by 2% during
35 When activated, using the skills Slashing Strike, Triple Strike, *Charged
75 When activated, the skill Charged Throw with
100 When activated, reduces the decrease in base skill damage during

Authority (Yellow, Armament)

Energy Level Description
1 When activated, the skill Enchanted Armor increases
35 When activated, the skill Blood Evasion additionally consumes 5% max HP.
75 When activated, the skill Enchanted Strike with a 15% chance applies
100 When activated, the skill Enchanted Body grants immunity to most control effects.

FAQ

Q: Warrior or Juggernaut — which to play? A: Warrior base for stable PvE rotation. Juggernaut for explosive burst windows where rage stacking pays off (PvP arena, single-target boss bursts).

Q: How do I unlock Juggernaut skills? A: Level 60+, then collect Juggernaut sealed skill scrolls from endgame instances and Eyrda Boutique. Each scroll teaches one Juggernaut skill permanently.

Q: Juggernaut viable in raids? A: Yes for boss-burst encounters. Sustained-damage raid encounters favor base Warrior.

See Also

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