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Overview

Main Questline: Eldaram is the Eldaram main questline — a mid-tier questline set in the Eldaram zone, themed around ancient mysteries and the awakening of dormant powers. Eldaram bridges starter zones to mid-game content, granting key reputation and unlocking access to the Tamer profession's wandering soul targets.

This article walks through the questline structure, key NPCs, lore beats, and rewards.

  1. [20] Sun Oracle
    Laania has transported you to the winemakers' village. Speak with the dwarf named Obby.

    • Reward: 5 Scrolls of Wisdom, experience points, 35
  2. [20] Village of Ancient Dwarves
    You find yourself in a village inhabited by descendants of ancient dwarves. The elder tells you about evil creatures appearing in Eldaram. Bertram asks you to taste the wine from a barrel, which turns out to be bitter.

    • Reward: “Simple OM Tonic” 50 pcs, experience points, 40
  3. [20] Rat Invasion
    Bertram asks you to deal with the rats that ruined the harvest and wine.

    • Reward: experience points, 50
  4. [20] Contaminated Raw Materials
    Bertram asks you to revisit the field with the rats and collect the spoiled raw materials.

    • Reward: experience points, 60
  5. [20] Sober Times
    Due to the spoiled supplies, the dwarves are left without drinks. Ask Obby how to help them, then go to Morpheus for advice on what to do with the spoiled products. Inform Bertram that wine can be made from fruits.

    • Reward: experience points, 60
  6. [20] New Dwarf Drinks
    Try making fruit wine. Place the ripe fruit given by Bertram into the wine vessel and bring the resulting wine to Bertram.

    • Reward: experience points, 40
  7. [25] Missing Dwarves
    The dwarves managed to get rid of the rats, but several children went missing. Question Mother Ellina, Mother Karleila, and Mother Uther about the events and look for clues.

    • Reward: experience points, 40
  8. [25] Curse of Goldhill
    Elder Knight asks you to go to Goldhill and find out what's happening.

    • Reward: experience points, 40
  9. [25] Eye of Darkness
    You see a strange orb surrounded by angry ghosts. After defeating 5 ghosts, you find a mysterious badge. Bring it to Obby.

    • Reward: “Lionheart Knights Badge” 60 pcs, experience points, 60
  10. [25] Eye of Darkness
    It seems the badge is more than just an ornament. Obby asks you to go to the mountain in Goldhill to look for something unusual. Suddenly, you are ambushed. Defeat the killing machines and return to Obby.

  • Reward: experience points, 15
  1. [25] Weapons for Winemakers
    Go to Hossinger, find Gallen, and ask for equipment for the dwarves. While Gallen searches, complete a personal quest in the Knights' Camp I and finish one training session. Then talk to Henry and complete 10 tasks of Glory of the Godborn. Next, visit Rachel, who will give you your first pet and the skill "Soul Catching." After that, visit Ansel, who will ask you to complete the "Guide: Guild" quest (simply join a novice guild to complete it). After all the instructions, return to Gallen, who will give you the weapons for the dwarves to give to Obby.
  • Reward: armor of level 30 for your class, experience points, 50
  1. [25] Solarine's Instructions
    You hear Solarine's voice again, asking you to pray to the Moon Goddess. Tell Knight about it.
  • Reward: experience points, 50
  1. [25] The Elder's Old Friend
    Knight believes you need to go to the Moon Cliff. He asks you to meet an old friend, a naga named Medir.
  • Reward: experience points, 50
  1. [25] Gourmet Medir
    Medir hasn't eaten in a while but agrees to eat fresh crab meat. You need to collect 10 pieces of sand crab meat (it takes a while, so use auto-battle).
  • Reward: experience points, 60
  1. [30] Moreno's Tastes
    Medir gives you a necklace fragment. To speak with the Moon Goddess, you need to collect two more fragments. For this, you must go to Moreno. After talking to him, you learn that Moreno agrees to give his part of the necklace for a Spider's Ham (to get the ham, you need to clean spider legs, but not all spider legs will necessarily yield ham).
  • Reward: experience points, 70
  1. [30] Picky Akvir
    The last necklace fragment is with Akvir. He agrees to give it to you for a hunting roast (to prepare the roast, collect two pieces of wolf meat and one bear meat and roast them on a campfire near Akvir using a fork).
  • Reward: experience points, 80
  1. [30] Altar on the Cliff
    Climb the cliff to the statue of the goddess.
  • Reward: experience points, 1
  1. [30] Moon Goddess's Instructions
    The Moon Goddess has responded to you. She asks you to take the necklace to the elder of the naga village, Surrey.
  • Reward: experience points, 1
  1. [35] Naga Village
    Elder Surrey tells you the story of the naga people. The Moon Goddess has turned away from their people, but the naga devotees still hope to communicate with the goddess again.
  • Reward: experience points, 1 25
  1. [35] Cleansing the Holy Land
    The White Beach is a sacred place for the naga. First, the elder asks you to kill the sand worms. After dealing with the worms, Surrey asks you to clear the beach of scout and storm toads.
  • Reward: experience points, 1 25
  1. [35] Return of the Moon
    The Moon Goddess has returned. Return to the beach and examine the dragon statue.
  • Reward: experience points, 1 25
  1. [40] Moon Goddess's Commandments
    The Moon Goddess asks you to go to Sun Dole Beach, where the angry ghosts of frangors and elves reside. You must go there and find out how to help them.
  • Reward: experience points, 2 50
  1. [40] Preserved Faith
    Eugen explains that he hasn't gone mad because, unlike other frangor spirits, he hasn't lost faith. This also helped the spirit of the ancient elf Baiter survive.
  • Reward: Lionheart Knights Badge 30 pcs, experience points, 1 50
  1. [40] Rebellious Vanguard
    Eugen asks you to kill 30 fighters of the Rebellious Union (butchers and thugs).
  • Reward: experience points, 7 50
  1. [40] Founder of the Forest Union
    You tell Eugen that the elves and frangors have formed an alliance. Eugen is pleased with the founding of the Forest Union, as he himself proposed its foundation during the Titan era.
  • Reward: experience points, 1 50
  1. [45] Dwarf Mentor, Naga Apprentice
    Eugen mentions seeing nagas accompanied by a dwarf. Head southeast of Sun Dole and talk to the goblin.
  • Reward: experience points, 1 65
  1. [45] Naga's Liberation
    The goblin says that the naga standing nearby is his apprentice. After talking to the naga, you learn that he tricked her into being his apprentice.
  • Reward: experience points, 1 25
  1. [45] Bet
    The goblin agrees to release Mooritha only on one condition: if you drink a vial of lizard's poisonous blood and survive. Collect the lizard's blood and give it to the goblin (make sure your HP is full before talking to the goblin).
  • Reward: experience points, 5 50
  1. [45] Two Out of Three
    The goblin disagrees with this outcome. So he sets a new condition: if you eat a gerbil's gallbladder and survive, he will release Mooritha. Collect the gerbil's gallbladder and give it to the goblin (make sure your HP is full before talking to the goblin). Then talk to the naga and tell her she is free.
  • Reward: experience points, 5 50
  1. [45] Naga Princess
    Mooritha begins to recall her past. It turns out her mother is Dokaru Lunar.
  • Reward: experience points, 12 50
  1. [50] Mooritha's Premonitions
    Mooritha says her mother is nearby. After talking to Eugen, you learn that he recently saw Vidar. You need to talk to Samba.
  • Reward: experience points, 15
  1. [50] Inexperienced Hunter
    Samba asks you to bring him gerbil meat (obtained from two-headed lizards, better use auto-battle, can be used with the Phoenix Order level 50-54).
  • Reward: experience points, 25
  1. [55] Desert People
    Samba thanks you and advises you to talk to his master, Whitmore.
  • Reward: Lionheart Knights Badge 30 pcs, experience points, 12 50
  1. [55] Weapon Seizure
    Whitmore asks you to seize weapons from the crocs so he can distribute them to his warriors.
  • Reward: experience points, 65
  1. [55] Durable Skin
    Whitmore asks you to obtain shark skin to make armor for his warriors. Bring him 10 pieces.
  • Reward: experience points, 70
  1. [55] Magical Disguise
    Whitmore suspects the nagas are plotting something. To verify this, you need to disguise yourself as a naga. Whitmore will help you do this. Kill 50 ancient nagas and return to Whitmore.
  • Reward: experience points, 75
  1. [60] Opened Gates
    Taking on the guise of a naga, you head to the gates of the abyss. There you meet the shadow of the naga queen, who reveals that the nagas plan to return to the land. Report everything to the dwarf Obby. Then proceed to Mowen. Mowen needs time to think, and you should head to the Dream Grove for assistance.
  • Reward: experience points, 30

Interesting Facts

FAQ

Q: When can I start Eldaram? A: Level 30+ recommended. Earlier characters can begin but mob encounters scale challenging.

Q: Why is Eldaram important? A: Tamer profession's wandering souls (Nightmare, Griffon) spawn in this zone. Plus reputation rewards needed for racial mounts.

Q: Lore highlights? A: Ancient ruins lore, awakening of forgotten powers, foreshadowing of Storm Legion arc.

See Also

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