Übersetzung nicht verfügbar
Dieser Artikel wurde noch nicht in deine Sprache übersetzt. Die englische Originalversion wird angezeigt.

Overview

Runes are a major endgame progression system in Forsaken World — equippable enhancers that modify or amplify specific class talents. Where talents shape your build's identity, runes fine-tune individual skills within that build, raising damage, lowering cooldowns, adding procs, or unlocking entirely new active skills.

This article catalogs the Soul Reaper (Tormentor)'s runes by talent branch, listing each rune's effect, target talent, and the rune levels (common, uncommon, rare) where they drop.

How Runes Work

  • Slotting: Each talent that can be rune-enhanced has a dedicated rune slot — visit your class trainer to slot a matching rune.
  • Rune levels: Common runes (levels 3-5) are the standard tier. Higher-level runes amplify the effect proportionally.
  • Class-specific: Runes only work for the matching class — a Priest rune slotted by a Warrior does nothing.
  • Two effect types:
    • Passive enhancers — improve existing skill values (damage, healing, cooldown)
    • Active skill unlocks — runes marked "Active Skill" add a brand-new active ability to the talent

Where to Get Runes

  • Daily quests at level-appropriate hubs
  • Instance and dungeon drops (especially endgame instances)
  • Auction House — between players for gold
  • Eyrda Boutique — guaranteed bulk supply
  • Special events — limited-time rune drops

Rune Catalog

The Soul Reaper class in Forsaken World can utilize various rune talents from the following branches:

Flame Branch

Talent Bonus Rune Levels
Обжигающий_удар
Scorching Strike
For each "Pure Fire" effect on the target, the "Purgatory Fire" skill deals Fire damage equal to 1.5%/3%/4.5%/6%/7.5% of the Soul Reaper's attack power. Critical hits deal double damage. Common: 3, 4, 5
Путь_огня
Path of Fire
Using the "Smoldering Embers" skill increases movement speed by 60% for 2/3/4/5 seconds. Common: 3, 4, 5
Неугасаемая_ярость
Unquenchable Rage
If more than 5 "Pure Fire" effects are active on the target, "Smoldering Embers" deals damage equal to 5%/10%/15% of the Soul Reaper's attack power for 10 seconds. Fire mastery solely determines damage. Common: 3, 4, 5
Чистый_огонь
Pure Fire
Each active "Pure Fire" effect reduces the target's Fire resistance by 3/6/9/12. Common: 3, 4, 5
Жгучее_клеймо
Scorching Brand
"Death Fire" deals additional damage for each "Pure Fire" effect on the target. Each effect adds 1%/2%/3%/4%/5%/6% of attack power as damage. Common: 3, 4, 5
Быстрое_пламя
Quick Flame
Increases the efficiency of "Demonic Limit" acceleration by 10%/20%/30%/40% and its duration by 10%/20%/30%/40%. Common: 3, 4, 5
Очищение_огнем
Cleansing Fire
Targets under the "Fire Vengeance" effect restore 1%/2%/3%/4% HP and MP per second. Common: 4, 5
Прах
Ash
Critical hits increase the repeated damage of "Scorching Brand" by 5%/10%/15%/20%/25%/30%. Common: 4, 5
Огненная_земля
Fiery Ground
"Purgatory Fire" increases base damage by 10%/20%/30%/40% and reduces cooldown by 1/2/3/4 seconds. Common: 4, 5
Вечный_огонь
Eternal Fire
Increases the duration of "Birth of Fire" by 10%/20%/30%/40%. Each "Pure Fire" effect has a 10%/20%/30%/40% chance to apply an additional effect. Common: 4, 5
Огонь_чистилища
Purgatory Fire
Active Skill Attacks multiple targets within 10 meters, dealing 100% base damage plus 964/1964/2980/4013/5062 additional damage. Each attack stage applies a "Pure Fire" effect and causes dizziness for 1 second. Common: 5
True Purgatory Fire Higher: 4, 5
Рождение_огня
Birth of Fire
Active Skill Ignites targets within 8 meters. Burning targets receive one "Pure Fire" effect per second for 15 seconds. Common: 5
True Birth of Fire Common: 5

Agony Branch

Talent Bonus Rune Levels
Подавление_разума
Mind Suppression
"Spirit Torture" deals Earth damage equal to 20%/40%/60%/80%/100%/120% of the Soul Reaper's attack power each time the target is dizzy. Common: 3, 4, 5
Смердение
Dimming
Using "Soul Reaper's Torture," "Thirst for Pain," "Choking Torture," and "River of the Dead" applies a "Dimming" effect. Each effect increases base attack power by 1%/2%/3%/4%/5%, stacking up to 5 times for 10 seconds. Common: 3, 4, 5
Зародыш_проклятия
Curse Seed
"Soul Reaper's Torture" reduces target movement speed by 10%/20%/30%/40%/50%. Common: 3, 4, 5
Тающая_кровь
Melting Blood
Using "Demon's Blessing" sacrifices 5% of max health to restore 100%/150%/200%/250% of that health as mana. Common: 3, 4, 5
Укол_боли
Pain Prick
"Soul Reaper's Torture" deals Earth damage equal to 40%/50%/60%/70%/80% of attack power. Common: 3, 4, 5
Опытный_мучитель
Experienced Tormentor
Increases "Tormentor" effect duration by 10%/20%/30%/40%/50%/60%. Common: 3, 4, 5
Пленный_дух
Captured Spirit
"River of the Dead" increases target's spell casting time by 5%/10%/15%/20% for 10 seconds. Common: 4, 5
Угасание
Fading
"River of the Dead" reduces all elemental resistances by 4, stacking up to 50 times for 5/8/11/14 seconds. Common: 4, 5
Адская_жестокость
Hellish Cruelty
"Cruel Soul" increases Earth mastery by 60/120/180/240. Common: 5
Угасающая_надежда
Fading Hope
"Seed of Cowardice" stuns the target for 1/2/3/4 seconds when it ends. Common: 5
River of the Dead Active Skill Deals 100% base damage plus 1035/1874/2735/3618/4523 additional damage. If the target is under a Tormentor effect, "River of the Dead" reduces Earth resistance by 20 for 15 seconds. Common: 5
True River of the Dead Higher: 4, 5
Cruel Soul Active Skill Grants effects: "Thirst for Pain" halves cooldown, "Choking Torture" applies Tormentor effect, "Soul Reaper's Torture" affects targets within 5 meters, paralyzing them for 2 seconds. Lasts 15/20/25 seconds. Immunity to silence, dizziness, and disarm during effect. Common: 5
True Cruel Soul Higher: 4, 5

Power Branch

Talent Bonus Rune Levels
Одержимый_бесами
Demon Possessed
"Demonic Pit" increases Earth mastery by 2/4/6/8/10 per reflected damage, stacking up to 5 times for 15 seconds. Common: 3, 4, 5
Пронзающий_удар
Piercing Strike
"Devil's Pitchforks" attacks up to 3 enemies within 3/4/5/6 meters. Common: 3, 4, 5
Вторжение_бесов
Demon Invasion
"Demonic Limit" reduces enemy attack power by 5%/10%/15%/20% within 10 meters for 15 seconds. Common: 3, 4, 5
Сила_бездны
Abyssal Power
Increases immunity duration from "Dangerous Abyss" by 1/2/3/4 seconds. Common: 3, 4, 5
Иная_сила
Other Power
Increases "Blade Dance" damage by 6%/12%/18%/24%/30%/36%. Common: 3, 4, 5
Растущая_сила
Growing Power
Reduces "Primal Power" cooldown by 20/40/60/80 seconds. During "Primal Power," attack power increases by 5%/10%/15%/20%. Common: 4, 5
Сила_угнетения
Oppression Power
During "Primal Power," enemies within 15/17/19 meters are affected by "Oppression Power" for 5 seconds. Attacking under this effect causes "Dizziness" for 2/3/4 seconds. If within 7/8/9 meters, dizziness duration increases by 2/3/4 seconds. Common: 4, 5
Источник_злобы
Source of Malice
Increases critical protection by 4%/8%/12%/16%. Common: 5
Истязатель
Torturer
Melee hits reduce target's elemental mastery by 5/10/15/20, stacking up to 5 times for 10 seconds. Common: 5
Бездонный_омут
Bottomless Pit
Increases "Seed of Cowardice" spell casting reduction by 10%/20%/30%/40%/50% and reduces movement speed slow by 5%/10%/15%/20%/25%. Common: 5
Дикая_охота
Wild Hunt
Active Skill Increases melee skill range by 50 meters for 20/23/26/29/32 seconds. Common: 5
True Wild Hunt Common: 5
Primal Power Active Skill Increases Earth mastery by 100/120/140 and significantly boosts melee skills for 15/20/25 seconds. Common: 5
True Primal Power Higher: 4, 5

See Also:

  • Demons
  • Soul Reaper
  • Soul Reaper Skills

FAQ

Q: When should I start investing in runes? A: Past level 60. Before that, focus on talent points and gear refining. Rune scaling shines at endgame where individual skill bonuses compound.

Q: Common, uncommon, rare — which to chase first? A: Common runes (levels 3-5) for your primary talent branch. Once those slots are filled, target the rare runes for top-tier effects. Don't chase rare runes for branches you don't use.

Q: Best rune for new Soul Reaper (Tormentor) players? A: Look for runes in the Storm branch that match your talent investment. Even basic common-level runes provide noticeable buffs in early endgame.

Q: Are runes reusable / re-slottable? A: Slotted runes can be removed at the trainer for a small gold cost. Removed runes return to inventory. Plan rune purchases carefully but don't fear early commits.

Q: Where do I see my current rune slots? A: In the Talents window (default key N), each talent that supports runes shows an empty rune slot. Click it to open the rune-slotting interface.

See Also

Kommentare (0)

Anmelden um einen Kommentar zu hinterlassen.
Noch keine Kommentare. Sei der Erste, der seine Gedanken teilt.