Forsaken World Ancient Road to Hell — endgame underworld-path zone (level 85+). Heavy combat, multiple sub-quest chains. Gateway to Hand of Storms raid and Gates of the Abyss content. Eternal Abyss arc.
Overview
Ancient Road to Hell is an endgame zone in Forsaken World — a treacherous path leading to deeper underworld regions. Heavy on combat, multiple sub-quest chains, and continuation of the Eternal Abyss main questline. One of the gateway zones to top-tier endgame content.
This article covers zone layout, key NPCs, quest hooks, and rewards.
Have you reached the peak of your character's development? Have you completed the 50 rooms of the Road to Hell and lost motivation to return? Don't despair, the new solo dungeon: "Ancient Road to Hell," is here for you!
This adventure is considered the second part of the well-known dungeon "Road to Hell." You will have the opportunity to traverse the terrifying 50 rooms again, accompanied by the familiar beauty, Ernie.
However, don't assume that just because you easily completed the first part of the solo dungeon, the second part will be just as easy.
Starting from the first room of the second part of hell, you will encounter the strongest bosses and the most dreadful mobs, which will be very challenging to defeat. Both bosses and monsters in the Ancient Road to Hell have a large health pool and a significant attack power.
To succeed, you will need to put in a lot of effort, but we are used to challenges, aren't we?
How to Enter?
Any character level 60+ can apply by pressing the T key and selecting the necessary option in the "Personal" tab. Registration is open to everyone, and anyone can enter the initial room, but if your character has not completed all 50 rooms of the Road to Hell at least once, you will not be able to enter the Ancient Road to Hell; the portal simply will not open.
Mobs and Bosses
The principle of killing mobs and bosses remains the same: kill them all before time runs out or before they kill you. They appear just like in the Road to Hell - one by one, all at once, or in groups. However, there is a difference - the number has changed. You can find out how many need to be killed after defeating the first one through a message in the raid chat:
"Total monsters killed at this level: 1; need to kill: 3"
More details in the table:
Room Number
Number of Waves
Mobs per Wave
Required Kills
1
1
1
1
2
1
2
2
3
1
3
3
4
1
4
4
5
3
1 / 2 / 4
7
6
2
3
6
7
3
3
9
8
2
4
8
9
2
4
8
10
1
1
1
11
4
5
20
12
1
8
8
13
3
4
12
14
2
3
6
15
3
1 / 2 / 4
7
16
2
5
10
17
3
4
12
18
2
3
6
19
3
5
12
20
1
1
1
21
1
2
2
22
2
3
5
23
1
9
9
24
2
6
12
25
3
1 / 2 / 4
7
26
2
4
8
27
3
6
12
28
2
4
8
29
3
3
9
30
1
1
1
31
1
3
3
32
2
4
8
33
3
5
15
34
3
3
6
35
3
1 / 2 / 4
7
36
1
2
2
37
2
4
8
38
3
3
9
39
3
3
9
40
1
1
1
41
2
3
6
42
1
6
6
43
1
10
10
44
2
5
10
45
3
1 /2 / 4
7
46
1
1
1
47
2
4
8
48
1
3
3
49
1
1
1
50
1
1
1
If you die or fail to complete within the allotted time, the room will be considered not completed. However, if Ernie dies, you will only lose her buffs and attack assistance. After a short time, she will reappear near you. If you decide to leave the dungeon between rooms, you can re-enter and continue from the room you left off, provided there hasn't been a reset of the Road to Hell (details below). However, re-entering is not easy - there is an eight-minute interval between dungeon entries, and you cannot re-enter until this time has passed.
Room Reset
If you die in one of the rooms, you will be given the option, just like in the Road to Hell, to either leave the dungeon or not give up and use one reset point to try again. You won't have to go through all the rooms; you will be immediately taken to the one you failed, but it will be reset to its original state. You have a total of 10 resets available, but they can be replenished by using an item:
Certificate of the Ancient Road to Hell
Rewards
For completing each room, you receive:
Hell's Glory
The number of glory points received depends on the speed of completing the room.
Hell's Glory can be seen in the "Raid Progress" interface and in the server-wide "Road to Hell" leaderboard. Weekly, players who ranked in their class last week can receive a "Hell: Glory Reward" gift box from NPC Ernie on the airship in Hossinger, which can contain coins, magic amethysts, or equipment appraisal items, with quantity and probability depending on the rank achieved.
Important!** Hell's Glory points obtained from completing the Ancient Road to Hell and Road to Hell are combined. There is no separate ranking for each of these dungeons.
Hell Points
The number of points for each room is equal to the amount of glory received.
Hell Points can be spent at NPC Ernie on the airship in Hossinger on various goods, particularly HP-restoring potions that can only be used within the Road to Hell and have an independent cooldown from all other potions.
Rose System
Monsters and bosses in the Ancient Road to Hell drop items that can be used to further upgrade Princess Ernie. Visually, petals from the first and second hells do not differ, but they have different names and effects: demon soul (from the regular Road to Hell) can be used until the total rose points reach 486,000; demon spirit (from the ancient road) can be used up to 648,000 but gives fewer points.
Item
Number of Petals
Weak Demon Spirit
50
Strong Demon Spirit
200
The number of accumulated petals can be seen in the raid progress interface. It can be opened while in the dungeon by clicking on the rose in the middle of the screen or outside the dungeon through: T - Personal - Ancient Road to Hell / Road to Hell - Progress. A thousand rose petals give one whole rose, which can be invested in increasing one of the three stats of the rose princess: HP, attack, or defense. Besides increasing the stat itself, every 9 points give the rose a skill: healing, attack buff, or damage absorption, respectively. Who to apply this skill to: you or herself - Ernie decides independently. You can redistribute roses at any time using the "Redistribute Roses" button.
Collection The Road to Hell Collection contains useful items.
It can be obtained weekly for successfully completing every tenth room of the Ancient Road to Hell.
Ancient Road to Hell Operating Hours
The Ancient Road to Hell is open every week from 12:00 Monday to 21:00 Sunday.
At any time the dungeon is available, you can enter through the application system (T - Personal - Ancient Road to Hell).
During the time when the road to hell is not available, an update occurs that resets your progress, namely:
The number of completed rooms. You will start from the first.
The number of available resets. Their number will return to 10.
Hell's Glory.
Not subject to update:
Hell Points.
The number of rose petals, as well as all whole roses invested in Ernie's stats and not invested.
All obtained items.
FAQ
Q: Recommended level?
A: Level 85+.
Q: What's here?
A: Endgame underworld-path zone with heavy combat, multiple sub-quests, gateway to top-tier content like Hand of Storms raid.
Q: Best drops or rewards?
A: Demonic-themed gear, faith reagents, gateway access tokens for endgame raids.