Tavern
Tavern — social/activity hub in Forsaken World cities (Hossinger, Freedom Harbor, etc). Tavern Tasks grant Activity Points; tavern drinks give temporary stat buffs. Major part of daily routine.
Results for Daily routine across all published Forsaken World guides.
Tavern — social/activity hub in Forsaken World cities (Hossinger, Freedom Harbor, etc). Tavern Tasks grant Activity Points; tavern drinks give temporary stat buffs. Major part of daily routine.
Trade Journey is the Trader profession's trade-route quest: buy goods cheaply from one Trade Union market, haul them across Eyr, and sell high at the next. The bigger your profit, the more numen and trader honor you earn — plus guild merits and gold for the Guild Fund on a guild run. Open from level 30.
Hunting Season — recurring quarterly seasonal event in Forsaken World. Hunt themed mobs for Hunting Points, traded for unique mounts, consumables, cosmetics. AoE classes excel at point accumulation.
Gifts of Shalia — daily-login gift system in Forsaken World run by goddess Shalia. Daily/weekly gifts, milestone tracker (7/14/30 day), event bundles. Major source of consumables, cosmetics, and account upgrades.
Velkian Castle — mid-endgame castle-siege instance with multi-room encounters. Level 78+, 5-player party. Drops armor sets and raid-prep gear. Stepping stone to flagship raids.
Temple of Calamities — mid-endgame instance with calamity-spirit bosses. Level 80+, 5-player party. Drops calamity-themed weapons, Shards of Faith, accessories.
Arena of Souls — PvP arena variant with soul-collection mechanics on top of 3v3 team play. Level 60+. Rewards Arena Honor, Activity Points, soul-themed cosmetics, prestige titles.
Ancient Tomb — mid-tier endgame instance with undead enemies and trap corridors. Level 75+, 5-player. Drops set-piece gear and rare scrolls.
Gates of the Abyss — endgame demonic-themed raid (10 players). Level 88+. Drops endgame gear (one tier below Hand of Storms), demonic cosmetics, rare consumables.
Hand of Storms — flagship endgame raid (10-25 players) with multi-phase bosses. Level 90 cap. Drops BiS weapons, faith-tier 5+ talismans, raid-only mounts. Cap-90 BiS source.
Challenge Expedition — sprawling endgame expedition system with chained encounters across multiple zones. Level 85+, mixed solo/group/raid. Drops rare consumables, exclusive mounts, expedition titles.
Peak of Elements — endgame trial with Fire/Water/Earth/Wind elemental bosses. Level 85+, 5-player. Drops resistance gear, Faith reagents, Peak Champion title.