Bard Skills
The Bard class in Forsaken World uses musical skills to attack, heal, and support allies. Skills are categorized into offensive abilities, melodies, and talent tree skills, each enhancing the Bard's capabilities in unique ways.
General Skills
Offensive Skills
| Name | Description | Level |
|---|---|---|
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Plays the note Do (C). Deals 100% base damage plus additional wind damage based on skill level. Reduces target's wind resistance and has a 30% chance to dismount the opponent. | 50 |
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1 | |
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Plays the note Mi (E). Deals 100% base damage plus additional light damage based on skill level. | 20 |
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Plays the note Do (C). Deals 100% base damage plus additional wind damage based on skill level. Reduces target's wind resistance and has a 30% chance to dismount the opponent. | 50 |
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60 | |
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Generates the note Mi (E). Has an 80% chance to enter the "Action of Light" state, reducing cooldowns of Light Chords and Light Fantasy by 50%. The skill cast is interrupted only by the character's death or the target's death. | 65 |
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Deals 100% base damage plus additional elemental damage (wind, water, light) randomly. | 10 |
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Plays the note Mi (E). Heals all group members. Has a 2% critical chance to enhance the healing effect. | 30 |
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Puts enemy targets within a 20-meter radius to sleep. Sleep is broken upon attacking the target. | 25 |
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Increases the speed of the entire group by 60%. | 40 |
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After using this skill, no notes are generated for 10 seconds. Instantly recharges all elemental skills and reduces the delay of elemental offensive skills by 1 second. Increases resistance to all elements based on accumulated notes. | 45 |
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Deals 80% base attack plus additional damage to all enemies around the target. Attacks twice: in the first phase, Wind mastery increases attack power by 1051, and in the second phase, Water mastery increases attack by 1051. | 75 |
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Slows enemies within a 15m radius by 40% for 5 seconds. If the Bard is attacked within 10 seconds, the attacker has a 30% chance to be hypnotized for 3 seconds. | 80 |
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Bard enters the "Words of Spirit" state. Each played chord creates a sound of the corresponding note within a 5m radius. Allies can gain the power of these notes. Chord C increases base attack power by 6%. Chord D increases movement speed by 10%. Chord E restores 20% of maximum HP. Effects of chords C and D can stack up to 5 times. Effect duration increases by 10 seconds. Cooldown: 120 seconds. | 90 |
Melodies
| Name | Note Combination | Description | Required Level |
|---|---|---|---|
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Do-Do-Re (CCD) | 2 | |
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Do-Re-Re (CDD) | Freezes the target for 2 seconds and slows it by 15%. Stacks 3 times. The freeze effect triggers only once (the first time). | 15 |
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Do-Do-Mi (CCE) | Increases group attack within a 16-meter radius. The effect strengthens every 4 seconds, up to 5 times. The effect remains at level 5 if the same combination is played while the rhythm is active. | 20 |
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Re-Re-Mi (DDE) | Increases group defense within a 16-meter radius. | 35 |
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Re-Mi-Mi (DEE) | Restores health to all group members within a 15-meter radius every 4 seconds during the skill's duration. Has a 2% chance of double healing. | 55 |
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Do-Mi-Mi (CEE) | Increases evasion of all group members by 20 within a 16-meter radius and the Bard's evasion by 30. | 70 |
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Do-Re-Mi (CDE) | Increases elemental mastery of the group within a 17m radius by 100 units, duration - 16 seconds. | 85 |
Talent Tree Skills
Wind
| Name | Description | Level |
|---|---|---|
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10 | |
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Activated by playing the melody Do-Do-Do (CCC) and Note of Pause. Adds 170% to running speed for everyone within a 16-meter radius for 10 seconds. | 30 |
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Removes slow, sleep, paralysis, silence from allies within a 16-meter radius. Can be used while stunned or silenced, i.e., not affected by control effects. | 35 |
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Attacks opponents within a 10m radius around the target (up to 15). Deals 100% base damage plus an additional 1495 damage. Adds the chord "Do"(C). | 55 |
Water
| Name | Description | Level |
|---|---|---|
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Reduces received damage by 40%. If the Bard is attacked, restores mana up to 6 times (each active note Re (D) adds 2 more times). | 10 |
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Activated with notes Re-Re-Re (DDD) and Note of Pause. Increases Bard's attack for each played note "Re" (D), up to five times. | 30 |
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Reduces cooldown of water skills by 60%, increases cooldown of light and wind skills by 60%, adds 4% to crit chance with water attacks. | 35 |
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55 |
Light
| Name | Description | Level |
|---|---|---|
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10 | |
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30 | |
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Resurrects a fallen party member in battle with 15% life and 15% mana. Each note Do (C) increases radius by 20%. Each note Re (D) reduces mana consumption by 20%. Each note Mi (E) reduces cooldown by 5 seconds. | 35 |
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Reduces Bard's attack power by 25%, adding it to the overall healing effect. Also reduces Bard's light mastery by 25%, adding it to all types of resistance. | 40 |
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Deals 130% base damage plus an additional 6124 damage. Adds the chord "Mi". Restores 5% of max HP. Triggers "Illusion of Life" state, increasing healing effectiveness by 15%. Effect lasts 10 seconds. | 55 |
Awareness Skills
Light Awareness
| Name | Description | Level |
|---|---|---|
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1 |
Dark Awareness
| Name | Description | Level |
|---|---|---|
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1 |

































