Overview

Runes are a major endgame progression system in Forsaken World — equippable enhancers that modify or amplify specific class talents. Where talents shape your build's identity, runes fine-tune individual skills within that build, raising damage, lowering cooldowns, adding procs, or unlocking entirely new active skills.

This article catalogs the Mage's runes by talent branch, listing each rune's effect, target talent, and the rune levels (common, uncommon, rare) where they drop.

How Runes Work

  • Slotting: Each talent that can be rune-enhanced has a dedicated rune slot — visit your class trainer to slot a matching rune.
  • Rune levels: Common runes (levels 3-5) are the standard tier. Higher-level runes amplify the effect proportionally.
  • Class-specific: Runes only work for the matching class — a Priest rune slotted by a Warrior does nothing.
  • Two effect types:
    • Passive enhancers — improve existing skill values (damage, healing, cooldown)
    • Active skill unlocks — runes marked "Active Skill" add a brand-new active ability to the talent

Where to Get Runes

  • Daily quests at level-appropriate hubs
  • Instance and dungeon drops (especially endgame instances)
  • Auction House — between players for gold
  • Eyrda Boutique — guaranteed bulk supply
  • Special events — limited-time rune drops

Rune Catalog

Mage runes offer various talents across three branches: Fire, Thunder, and Ice.

Fire Branch

Rune Talent Bonus Found on Runes
Колдовство
Enhanced Sorcery
Increases the duration of Sorcery skill by 15/30/45 minutes, reduces mana cost for fire skills by 5/10/15% Common: 3, 4, 5 levels
Огненный_шар
Flame of Fireball
Increases damage from Fireball Common: 4, 5 levels
Навык_питомца._Лава
Detonation
Fire skills deal additional damage to paralyzed targets, depending on caster's mana Common: 5 level
Магическое_пламя
Magical Flame
Reduces Fireball cooldown by 1/2/3 seconds Common: 4, 5 levels
Величие_огня
Greatness of Fire
Common: 5 level
True Greatness of Fire Higher: 4, 5 levels
Трансформация
Quick Transformation
Reduces Transformation cooldown by 5/10/15/20 seconds Common: 3, 4, 5 levels
Порыв_ветра
Enhanced Wind Gust
Extends the duration of Wind Gust Common: 3, 4, 5 levels
Величие_огня
Boundless Greatness of Fire
Reduces targets' resistance to fire, water, and wind by 5/10/15/20/25, stacks 3 times Common: 4, 5 levels
Огненный_щит
Fire Shield
Active Skill Increases resistance to fire and physical by 30/45/60, also increases crit chance by 3/5/7%. Fire mastery increases by 5/7/9 per damage received, stacks 8 times Common: 5 level
True Fire Shield Higher: 4, 5 levels
Величие_огня
Wrathful Heart
Increases crit damage from Fire Rage and Fire Greatness Common: 5 level
Стремитеьное_пламя
Swift Flame
Reduces cooldown of Fireball, Fire Greatness, and Fire Rage Common: 5 level
Медитация
Fire Meditation
Increases fire mastery by 15/30/45 Common: 4, 5 levels
Мастер_огня
Fire Master
If mana exceeds 50%, fire skills apply "Melted Armor" effect, reducing defense by 15/30/45 for 10 seconds, stacks up to 10 times Common: 5 level

Thunder Branch

Rune Talent Bonus Found on Runes
Колдовство
Magic Source
Increases Sorcery buff effect by 1.5/3/4.5/6% Common: 3, 4, 5 levels
Сделка
Deal
Increases "Magic Shield" duration by 10/20/30 seconds Common: 3, 4, 5 levels
Разрушительность
Destructiveness
Increases crit chance from Thunder Strike by 1.5/3/4.5/6/7.5%, "Furious Storm" doubles the effect Common: 4, 5 levels
Пронзающая_молния
Piercing Lightning
Common: 5 level
True Piercing Lightning Common: 5 level
Сделка
Defense Energy
Reduces mana cost for absorbing 1 damage by 15/30/50/60% with Magic Shield Common: 5 level
Стремительный_порыв
Swift Surge
Enhances speed boost from Wind Gust by 20/40/60% Common: 3, 4, 5 levels
Сильное_оцепенение
Strong Stupor
Common: 3, 4, 5 levels
Неиссякаемая_энергия
Inexhaustible Energy
Extends "Furious Storm" state (1/2/3/4 seconds), each tension stage further increases mage speed by 5% + 50% of "Furious Storm" Common: 5 level
Медитация
Air Meditation
Increases air mastery by 15/30/45 Common: 4, 5 levels
Сила_магии
Magic Power
Active Skill Mass curse. Targets lose 30% of current mana. For the next 20 seconds, any attacker loses 1% of the mage's max mana Common: 5 level
True Magic Power Higher: 4, 5 levels
Раскаты_грома
Thunder Rolls
Increases "Thunder Strike" range by 30/60/90/120/150%, increases number of attacked enemies by 2/4/6/8/10 Common: 5 level

Ice Branch

Rune Talent Bonus Found on Runes
Царство_холода
Ice
Ice Arrow reduces resistance to water and fire Common: 3, 4, 5 levels
Ледяная_стрела
Magic Water
Increases accuracy and base damage of Ice Arrow Common: 5 level
Ледяное_безумие
Magic Ice
Reduces Ice Arrow cooldown Common: 4, 5 levels
Глыба_льда
Spatial Dimensions
Increases Ice Block skill duration, restores health every second Common: 3, 4, 5 levels
Ледяные_шипы
Ice Spikes
Active Skill Single target water attack. Crit applies three stacks of "Ice" debuff. Damage to frozen targets increased Common: 5 level
True Ice Spikes Higher: 4, 5 levels
Трансформация
Suppression
Transformation reduces target's movement speed by 30%, health recovery speed by 15% Common: 3, 4, 5 levels
Ледяные_шипы
Perfect Ice Spikes
Increases Ice Spikes damage to frozen targets, also increases crit chance Common: 4, 5 levels
Порыв_ветра
Strong Wind Gust
"Wind Gust" removes slow effects. Second level talent removes paralysis. Third level (with rune) also removes bleeding Common: 5 level
Царство_холода
Deep Freeze
Using Ice Arrow and Ice Spike may trigger Deep Freeze state. In this state, the next Ice Arrow guarantees freezing, and Ice Spike guarantees a crit. State ends after first use Common: 5 level
Царство_льда
Realm of Eternal Ice
Increases freeze duration from "Realm of Ice" by 1/2 seconds Common: 5 level
Царство_льда
Boundary Destruction
Common: 4, 5 levels
Ледяной_щит
Ice Shield
Active Skill Increases defense and water resistance. Reduces overall incoming damage. Attackers are slowed by 10% Common: 5 level
True Ice Shield Common: 5 level

FAQ

Q: When should I start investing in runes? A: Past level 60. Before that, focus on talent points and gear refining. Rune scaling shines at endgame where individual skill bonuses compound.

Q: Common, uncommon, rare — which to chase first? A: Common runes (levels 3-5) for your primary talent branch. Once those slots are filled, target the rare runes for top-tier effects. Don't chase rare runes for branches you don't use.

Q: Best rune for new Mage players? A: Look for runes in the Fire branch that match your talent investment. Even basic common-level runes provide noticeable buffs in early endgame.

Q: Are runes reusable / re-slottable? A: Slotted runes can be removed at the trainer for a small gold cost. Removed runes return to inventory. Plan rune purchases carefully but don't fear early commits.

Q: Where do I see my current rune slots? A: In the Talents window (default key N), each talent that supports runes shows an empty rune slot. Click it to open the rune-slotting interface.

See Also

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