The Vampire is Forsaken World's master of blood, fire, and dark curses — a Kindred predator who grows stronger the longer a battle rages. Where other classes burn through resources, the Vampire feeds on combat: draining life from cursed enemies, slipping in and out of a fearsome demon form, and turning every wound dealt into fuel for the next. If you love a relentless, self-sustaining playstyle with a sinister edge, this is your class.

Why Play the Vampire?

  • Unmatched self-sustain — curses and pacts let you siphon life and outlast fights that would wear other classes down.
  • A signature demon form — transform to amplify your strikes and unlock enhanced effects.
  • Two damage flavours in one kit — switch freely between Earth-element strikes and searing Fire.
  • A deep curse arsenal — weaken, bleed, and break the will of your enemies before they can react.
  • Strong solo and group play — attrition through anyone one-on-one, or layer area curses and bursts in a party.

Class Identity

Vampires are the demon-touched warriors of the Kindred. They wield a hybrid of melee pressure and dark sorcery: physical and elemental strikes for raw damage, a broad suite of curses to cripple foes, and self-blessings that keep the Vampire fighting long past where others would fall. The class is built around an aggressive cycle — curse, strike, drain, repeat — that rewards players who stay on the offensive.

The Demon Form

At the heart of the Vampire lies the ability to call on demonic power and shift into an empowered state. Many of the Vampire's skills can trigger this form, and once transformed, key abilities gain stronger effects. Learning when to unleash the demon within — and how to chain your skills to keep its power flowing — is the core skill that separates a good Vampire from a great one.

Offensive Strikes

The Vampire's attacks come in two elements: Earth, the class's hard-hitting martial strikes, and Fire, for those who like to watch their enemies burn.

Mana Sting skill icon

Mana Sting (Earth · single target) — A swift demonic thrust into a single enemy. Reliable, low-cost, and the Vampire's everyday opener.

Fading Suffering skill icon

Fading Suffering (Earth · single target) — A withering single-target blow that grinds a foe down — ashes to ashes, dust to dust.

Infernal Pyre skill icon

Infernal Pyre (Fire · single target) — Engulfs one target in hellish flame, searing them with fire damage.

Magma Touch skill icon

Magma Touch (Fire · single target) — A burning touch that purifies flesh in flame — a hard-hitting fire strike.

Ethereal Lunge skill icon

Ethereal Lunge (Earth · area) — A whirling, otherworldly blade-dance that cuts through every enemy around you.

Cascaded Thrust skill icon

Cascaded Thrust (Earth · area) — A chained flurry of thrusts that tears through grouped foes.

Grudge Gathering skill icon

Grudge Gathering (Earth · area) — Channels gathered hatred into a burst that hammers everything nearby — hatred is power, the power to destroy.

Burnout skill icon

Burnout (Fire · area) — Detonates fire across an area, reducing mortals to dust. A strong area finisher.

Inferno Sacrifice skill icon

Inferno Sacrifice (area · capstone) — An ancient art of the demon race. Channel a devastating ritual that scours everything in its reach with relentless waves of force — the Vampire's grand finale.

Curses

Curses are the Vampire's signature toolkit — debilitating marks that weaken, bleed, and drain your enemies while feeding your own survival.

Painful Torture skill icon

Painful Torture (single curse) — Lays a curse of unrelenting pain on one enemy, wearing them down over time. Nobody but the dead escape the pain.

Greedy Torment skill icon

Greedy Torment (single curse) — A hungering curse that feeds on a target's suffering, turning their pain into your sustenance.

Spiritual Reckoning skill icon

Spiritual Reckoning (single curse) — Shatters an enemy's composure with a shock to the mind, disrupting them with sheer demonic will.

Wound Splitter skill icon

Wound Splitter (single curse) — Tears a foe's wounds open, leaving them bleeding and weakened.

Gut Drain skill icon

Gut Drain (single curse) — Saps an enemy's courage and resolve, draining the fight out of them.

Nether Lament skill icon

Nether Lament (area curse) — A haunting underworld chant that curses every enemy in range at once, where the living and undead worlds collide.

Blessings & Pacts

These self- and ally-blessings empower the Vampire, fuel the demon form, and keep you alive in the thick of battle.

Demon Contract skill icon

Demon Contract (blessing) — Seal a dark pact that grants demonic might. A cornerstone of the Vampire's power, and the foundation of the class's awakened forms.

Price of Power skill icon

Price of Power (self blessing) — The Vampire's defining sacrifice: give something in exchange to gain overwhelming power, unleashing the demon within.

Flashing Shift skill icon

Flashing Shift (self blessing) — Surge forward with demonic speed — fast as the wind, agile as a shadow — breaking free of binds and slipping past danger.

Stare from the Depths skill icon

Stare from the Depths (blessing) — Draw on the gaze of the abyss to steel yourself for the battle ahead.

Blazing Revenge skill icon

Blazing Revenge (blessing) — Wreathe yourself in vengeful flame, so that all who strike you must face your ire.

Passive Mastery

Always-on powers that define the Vampire's demonic resilience and destructive edge.

Abyss Fiend skill icon

Abyss Fiend (passive) — The wraith-from-hell core of the Vampire's nature, a steady wellspring of demonic power.

Evil Mandate skill icon

Evil Mandate (passive) — The demon-god's law made flesh, sharpening the Vampire's destructive might.

Diabolic Stature skill icon

Diabolic Stature (passive) — Hardens the Vampire's demonic body, making it ever harder for the unworthy to bring you down.

Recommended Focus

  • Build around the pacts. Demon Contract and Price of Power are the Vampire's power spikes — make them the spine of your rotation.
  • Keep curses rolling. Painful Torture, Greedy Torment, and Gut Drain soften targets and feed your sustain; refresh them as they fade.
  • Carry both elements. Mix Earth and Fire strikes so you always have the right tool for single targets and packs.
  • Treat Flashing Shift as your lifeline. It breaks binds and repositions you — save it for the moment you need to escape or close a gap.

How to Play

The Vampire wins fights by attrition. Open by applying curses, transform through your pacts, then drain your enemies down while those curses tick — the longer a fight lasts, the stronger you become. Against groups, lead with Nether Lament and your area strikes (Ethereal Lunge, Burnout) and save Inferno Sacrifice for tightly packed enemies. One-on-one, lean on life-drain and your blessings to simply outlast tougher opponents.

Awakening

At higher levels the Vampire awakens along a Light or Dark path. Each path reforges signature abilities — most notably the Demon Contract — into more powerful awakened versions, letting you tailor the class toward the demonic flavour you prefer.

FAQ

Which race plays the Vampire? The Kindred.

Is the Vampire beginner-friendly? It has a moderate learning curve. The core loop — curse, strike, drain, and manage your demon form — is easy to pick up but rewards players who master its timing.

Is it better solo or in a group? Both. The Vampire's life-drain makes it a strong solo attritioner, while its area curses and bursts bring real value to a party.

What makes the Vampire unique? Its self-sustain. Few classes can feed on combat the way the Vampire does, growing more dangerous the longer they're allowed to fight.

See Also

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