Marksman
The Marksman is Forsaken World's gunpowder-wielding ranged DPS — Dwarven exclusive class with the longest effective range in the game. Light armor, low defense, sustained single-target firepower. Talents: Eye, Spirit, Explosion.
Results for skills across all published Forsaken World guides.
The Marksman is Forsaken World's gunpowder-wielding ranged DPS — Dwarven exclusive class with the longest effective range in the game. Light armor, low defense, sustained single-target firepower. Talents: Eye, Spirit, Explosion.
Forsaken World Demons — full lore: rebels who refused Dyos and Nios, retreated underground, emerged with Queen Rose to fight the Storm Legion. Allied with Vesperians via the Blood Brotherhood. Plays Soul Reaper or Ranger.
The Demon race in Forsaken World — released with Freedom Falls 2015. Plays Tormentor (Soul Reaper) or Ranger, both M/F variants. Racials: Demon Blessing, Demon Whisper (6s sleep), Demon Gift. Allied with Vesperians via Blood Brotherhood.
Forsaken World 3v3 and 6v6 Arena guide — schedule, rules, rewards, weekly quests at level 75+, Snow Arena and Bloody Cage maps, arena bonuses and emblems, 4th Season ratings and Fighter's League. Level 45+ to enter; no XP or item loss.
The Bard is Forsaken World's exclusive Elf class — lyre-wielding hybrid support with a unique note-and-melody system that produces party buffs from chained elemental skills. Three branches: Wind (PvE+speed), Water (PvP), Light (healer). Highest skill ceiling in the game.
Forsaken World talent system — passive abilities that enhance class skills. Each class has 3 talent trees; max 71 points awarded from level 20. Pure vs hybrid builds, Talent Conjugation for Nobles to swap between two pre-saved loadouts.
Humans are Forsaken World's most versatile race — worshippers of Vidar, founders of the Order of the Lion Hearts. Available classes: Warrior, Assassin, Mage, Priest. Racial abilities: Human Blessing (+mastery, +HP) and Prayer (MP restore + CC-cleanse).
The Warrior is Forsaken World's archetypal frontline fighter — heavy plate, two-handed sword, very high attack and HP, three stances and three paths (Shield tank, Phantom burst, Storm sustained). Available to Humans and Elves.
The Vampire is Forsaken World's hybrid DPS class — Vesperian-only, light armor, crossbow + melee mix with life-leech. Defined by Vampirism state (+100% attack 20s). Three branches: Blood (hybrid healer), Darkness (burst+control), Abyss (Devil Bat transform).
Forsaken World pet guide — capture, incubate, evaluate, train talents, fuse, and equip persistent combat companions. Mood system across 7 emotions, satiety/feeding, three battle modes, and pet souls → essence progression.
The Ranger is Forsaken World's nature-aligned ranged DPS — wide-AoE archer with 10m rolls, 40° cone Electric Storm, and party speed buffs. Best class for clearing dense leveling zones. Talents: Celestial Shot, Hunt, Nature.
The Reaper is Forsaken World's hybrid melee-DPS class — darkness and wind weaver with strong control (pull, dizzy, slow, cleanse), self-sustain via Blood Explosion, and feared PvP openers. Three talent branches: Storm, Guardian, Executioner.