Categorie

Quêtes

Parcourez tous les guides et sous-categories de cette section.

Quêtes

Entraînement de Faction

Entraînement de Faction dans Forsaken World — système de réputation de faction. Progression de niveau 1 à 10 via quêtes de faction + événements + quêtes principales. Niveau 7 : montures raciales. Niveaux 9-10 : équipement de fin de jeu. Lionheart, Forest Union, Blood Brotherhood.

Quêtes

Luck and Grace Quests

Forsaken World Luck and Grace Quests — fortune/divine blessing quest series. Earn Luck Tokens (RNG-bonus consumables) + Grace points (Mentor progression currency). Daily-repeatable sub-quests + one-time chain.

Quêtes

Quest: Web of Intrigue

Forsaken World Quest: Web of Intrigue — multi-stage investigation questline. Political conspiracy, evidence gathering, betrayer confrontations across zones. Mid-game (level 50+). 5-8 hour playtime. Rewards: unique title, faction rep.

Quêtes

Hunter Quests in Dream Forest

Forsaken World Hunter Quests in Dream Forest — hunter-themed quest series. Rare mob hunts, pelts/trophies delivery, hunter-faction reputation. Mid-game (35+). Hunter profession players get bonuses.

Quêtes

Main Questline: Dwarves

Forsaken World Dwarves main questline — Dwarf-race origin as Tytan's forge-workers. Gunpowder mastery (enables Marksman class). Lionheart alliance with humans. Race-locked. Tytan faith primary.

Quêtes

Main Questline: Sands of Oblivion

Forsaken World Sands of Oblivion main questline — desert/wasteland mid-late game story (level 60+). Lost civilizations, treasure hunters, Storm Legion origins lore. Critical for Eternal Abyss arc setup.

Quêtes

Main Questline: Elves

Forsaken World Elves main questline — Elf-race origin in Vesta. Worship of Illyfie, Forest Union with Frangors. Race-locked. Unlocks Forest Union reputation and racial mount paths.

Quêtes

Main Questline: Vesperians

Forsaken World Vesperians main questline — Vampire-race origin and lore. Blood Brotherhood faction with Demons. Vampirism mechanic story. Race-locked. Cross-race content at Brotherhood tier 4+.

Quêtes

Main Questline: The First Lands

Forsaken World First Lands main questline — introductory racial questline (levels 1-20). Each race has own variant. Origin lore, racial homeland tutorial, path to broader world. Foundation for racial reputation and mount unlocks.

Quêtes

Main Questline: Humans

Forsaken World Humans main questline — Human-race origin and role in Eyrda. Worship of Vidar, Order of the Lion Hearts, alliance-building against Storm Legion. Race-locked. Foundation human-class progression.

Quêtes

Main Questline: Eldaram

Forsaken World Eldaram main questline — mid-tier questline (level 30+). Ancient mysteries + dormant powers theme. Bridges starter to mid-game content. Tamer wandering souls spawn here. Foreshadows Storm Legion arc.

Quêtes

Main Questline: Grand City

Forsaken World Grand City main questline — mid-game political intrigue + faction story. Accessible to all races at level 35+. Faction choice (Lionheart/Forest Union/Blood Brotherhood) affects rewards. Sets up Storm Legion arc.

Quêtes

Main Questline: Lycans

Forsaken World Lycan main questline — Lycan-race origin and conflict story. Race-locked. Level 30+ start. Lore: transformation history, Forest Union pact, underground cataclysm.

Quêtes

Main Questline: Eternal Abyss

Forsaken World Main Questline Eternal Abyss — flagship endgame quest series in Eternal Abyss zone. Lore: ancient prophecies, demonic incursions, Storm Legion resistance. Level 80+, 8-15 hours active. Unlocks endgame talisman tier and Gates of the Abyss raid.

Quêtes

Choisir sa Foi

Choisir sa Foi — choisissez votre dieu protecteur dans Forsaken World après la quête principale de niveau 40. Chaque race a 2-3 options de dieux. Influence les talismans, ailes, bénédictions de fin de jeu. Changer coûte 100+ Éclats de Foi.

Quêtes

Daily Activities

Daily Activities — umbrella for all recurring daily content in Forsaken World (quests, instances, events). Server resets at midnight. Recommended routine: 45-60 min/day for level 60+. Highest ROI activity.

Quêtes

Tavern

Tavern — social/activity hub in Forsaken World cities (Hossinger, Freedom Harbor, etc). Tavern Tasks grant Activity Points; tavern drinks give temporary stat buffs. Major part of daily routine.

Quêtes

Trade Journey

Trade Journey — caravan/merchant activity where players carry merchandise between cities for gold, faction rep, and rare reagents. Some routes PvP-flagged for higher rewards. Stack with dailies for max income.

Quêtes

Quêtes Quotidiennes

Guide des quêtes quotidiennes de Forsaken World — Hossinger's Honor, quêtes quotidiennes de profession (Diplomate/Chasseur/Alchimiste/Cuisinier), Camp des Chevaliers, Tâches de la Taverne, Quêtes Numia, et quêtes quotidiennes de Guilde. La routine complète prend ~45-60 minutes et est l'activité la plus rentable après le niveau 60.

Objets Quêtes

Toupie de Chance

Les Toupies de Chance sont des objets utilisés pour réinitialiser et améliorer les quêtes de chance, offrant des boosts d'expérience. Elles peuvent être acquises dans divers endroits du jeu.