Challenge Expedition
Challenge Expedition — sprawling endgame expedition system with chained encounters across multiple zones. Level 85+, mixed solo/group/raid. Drops rare consumables, exclusive mounts, expedition titles.
Resultats pour Classes dans tous les guides Forsaken World publies.
Challenge Expedition — sprawling endgame expedition system with chained encounters across multiple zones. Level 85+, mixed solo/group/raid. Drops rare consumables, exclusive mounts, expedition titles.
Peak of Elements — endgame trial with Fire/Water/Earth/Wind elemental bosses. Level 85+, 5-player. Drops resistance gear, Faith reagents, Peak Champion title.
Île des Cauchemars — zone de fin de jeu de type roguelike avec des combats de boss aléatoires. Niveau 80+, groupe de 5 joueurs. Dépose des montures cosmétiques, des fragments, des matériaux rares. Récompenses proportionnelles à la profondeur.
Crypt of the Ancestors — endgame instance with undead/spirit enemies. Level 80+, 5-player party with mandatory healer. Drops ancestor-tier weapons and rare consumables.
Dragon Tower — endgame tower-style instance with dragon-kin enemies and a dragon-lord boss. Level 75+, 5-player. Drops dragon-themed weapons and scale-crafting materials.
Tower of Eternity — endgame tower run with floor-by-floor progression. Level 80+, 5-player party. Drops tower-exclusive gear fragments and high-tier reagents. Long-running progression activity.
Forsaken World runes overview — class-specific endgame talent enhancers. Common/uncommon/rare tiers, levels 3-5, slotted at trainer. Two effect types: passive buffs and active-skill unlocks. Per-class catalogs linked.
Soul Reaper / Tormentor runes — Demon-race Reaper variant runes across Storm, Guardian, Executioner branches plus Demon-racial enhancement runes. Endgame progression for Demon Tormentors.
Sharpshooter / Marksman runes — talent enhancers across Eye (precision/crit), Spirit (sustain), and Explosion (AoE burst) branches. Boost accuracy, crit damage, AoE radius. Endgame progression for Marksmen.
Juggernaut runes — talent enhancers for the Juggernaut alt-skill set unlocked at level 60+. Burst-focused with rage-stacking and finisher-skill bonuses. Endgame Warrior progression.
Runes de Protector / Défenseur — amplificateurs de talents dans les branches Diamant (pur tank), Roche (tank-DPS hybride), et Granite (contrôle). Améliorent la défense, la génération de menace, les compétences de bouclier/détournement. Progression de fin de jeu pour les tanks.
Runes de Bard — améliorateurs de talents dans les branches Vent (buff/vitesse PvE), Eau (bouclier/congélation PvP) et Lumière (soin). Augmentent la durée des mélodies, les taux de génération de notes, la force des buffs de groupe. Progression de fin de jeu pour les Bards.