Categorie

Donjons

Parcourez tous les guides et sous-categories de cette section.

Donjons

Guerre des Ancêtres

Forsaken World Guerre des Ancêtres — quête de fin de jeu. Lore de guerre des anciens progéniteurs, confrontations héroïques, exploration de champs de bataille anciens. Niveau 70+. Lâche des équipements d'ancêtre, artefacts de la Storm Legion, monture unique. Connecté à l'Abîme Éternel.

Donjons

Riddles in the Imperial Tomb

Forsaken World Riddles in the Imperial Tomb — mystery quest series in the Imperial Tomb dungeon (level 70+). Solve riddles + gather clues + uncover chambers. Rewards: rare titles, exclusive cosmetic mount. Unique riddle-vs-combat gameplay.

Donjons

Ancient Road to Hell

Forsaken World Ancient Road to Hell — zone de fin de jeu sous-terrain (niveau 85+). Combat intense, multiples chaînes de sous-quêtes. Porte d'entrée pour le raid Hand of Storms et le contenu Gates of the Abyss. Arc de l'Eternal Abyss.

Donjons

Shadowlands of the Masters

Forsaken World Shadowlands of the Masters — endgame shadow-realm (level 85+). Multi-stage shadow boss fight. Drops master-tier gear, shadow cosmetics, exclusive titles. Eternal Abyss arc continuation.

Donjons

Sanctuary of Sages

Forsaken World Sanctuary of Sages — lore-focused wisdom-themed sanctuary zone (level 60+). Sage NPCs, faith-aligned questlines. Faith reagent rewards, sage-tier titles.

Donjons

Basses Terres Scintillantes

Forsaken World Basses Terres Scintillantes — zone de jeu débutant-amateur (niveau 25-40). Combat léger, réputation de faction débutant, nœuds de collecte. Recommandé pour les nouveaux personnages.

Donjons

Lighthouse

Forsaken World Lighthouse — coastal mid-game (level 45-55) hub zone. Quest-giver NPCs, daily quest chains, panoramic view. Lore-focused; less mob-density than typical zones.

Donjons

Fisher's Hunting Grounds

Forsaken World Fisher's Hunting Grounds — fishing + aquatic combat zone. Fisher profession nodes, rare fish for Chef recipes, Special Bait drops. Coastal eastern Eyrda, mob density level 30-50.

Donjons

Underground Prison

Forsaken World Underground Prison — instance-tier dungeon (level 75+) set in underground prison facility. Prison-warden bosses, cell-block stealth. Drops prison-themed gear sets and rare consumables.

Donjons

Island of Night

Forsaken World Island of Night — darkness-themed mid-late game zone (level 60-70). Undead, shadow creatures, night-only world boss spawns. Suits Vampire and Reaper classes. Drops Spirit Leaves, darkness-resistance gear.

Donjons

Rift: Water Cage

Forsaken World Rift: Water Cage — water-themed rift mini-dungeon (level 70+). Stealth segments, multi-phase water-element boss. Drops water-resistance gear and rare aquatic mount stones.

Donjons

Port en Flammes

Forsaken World Port en Flammes — zone de combat Storm Legion de mi-fin de jeu (niveau 65-75). Missions de sauvetage, quêtes de soutien aux défenseurs, réputation de faction. Connecte à la quête principale Abysses Éternels. Lâche des artefacts Storm Legion.

Donjons

Ancient Invasion

Ancient Invasion — recurring server-wide invasion event in Forsaken World. Coordinated defense against ancient enemies. Rewards: unique titles, faith reagents, rare materials. Guild-friendly but solo-able.

Donjons

Velkian Castle

Velkian Castle — mid-endgame castle-siege instance with multi-room encounters. Level 78+, 5-player party. Drops armor sets and raid-prep gear. Stepping stone to flagship raids.

Donjons

Temple of Calamities

Temple of Calamities — mid-endgame instance with calamity-spirit bosses. Level 80+, 5-player party. Drops calamity-themed weapons, Shards of Faith, accessories.

Donjons

Arène des Âmes

Arène des Âmes — variante d'arène PvP avec des mécaniques de collecte d'âmes en plus du jeu en équipe 3v3. Niveau 60+. Récompenses : Honneur d'Arène, Points d'Activité, cosmétiques à thème d'âmes, titres de prestige.

Donjons

Ancient Tomb

Ancient Tomb — mid-tier endgame instance with undead enemies and trap corridors. Level 75+, 5-player. Drops set-piece gear and rare scrolls.

Donjons

Gates of the Abyss

Gates of the Abyss — endgame demonic-themed raid (10 players). Level 88+. Drops endgame gear (one tier below Hand of Storms), demonic cosmetics, rare consumables.

Donjons

Main de Tempêtes

Main de Tempêtes — raid de fin de jeu phare (10-25 joueurs) avec des boss à plusieurs phases. Niveau 90 maximum. Lâche des armes BiS, des talismans de foi de niveau 5+, des montures exclusives au raid. Source BiS du niveau 90.

Donjons

Challenge Expedition

Challenge Expedition — sprawling endgame expedition system with chained encounters across multiple zones. Level 85+, mixed solo/group/raid. Drops rare consumables, exclusive mounts, expedition titles.

Donjons

Peak of Elements

Peak of Elements — endgame trial with Fire/Water/Earth/Wind elemental bosses. Level 85+, 5-player. Drops resistance gear, Faith reagents, Peak Champion title.

Donjons

Crypt of the Ancestors

Crypt of the Ancestors — endgame instance with undead/spirit enemies. Level 80+, 5-player party with mandatory healer. Drops ancestor-tier weapons and rare consumables.

Donjons

Dragon Tower

Dragon Tower — endgame tower-style instance with dragon-kin enemies and a dragon-lord boss. Level 75+, 5-player. Drops dragon-themed weapons and scale-crafting materials.

Donjons

Tower of Eternity

Tower of Eternity — endgame tower run with floor-by-floor progression. Level 80+, 5-player party. Drops tower-exclusive gear fragments and high-tier reagents. Long-running progression activity.